J-Bird
Platform: Commodore 64
Gametype: Undefined
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J-Bird is a Q*Bert clone featuring nearly identical mechanics and enemies, except with a delightful (yet equally foul-mouthed) wingless bird taking the place of the ugly Q*Bert

 The object of the game is to change all tiles in a pyramid to the target color by having J-Bird jump on the tile. Various creatures and objects can get in the way of J-Bird. These include a bouncing snake, cats, falling balls, and frogs. There are four rounds per level, and each level increases in difficulty by having more enemies onscreen and requiring more complicated rules for a tile to reach the target color (For example, on the second level you need to jump on each tile twice.) On the sides of the pyramid are platforms which J-Bird can jump onto to evade the snake. If the snake is close enough to the platform when J-Bird jumps on, the snake will fall off the edge.
